This is my last project, where i've been working for the past 3 months.
Procedural level design using Unreal Engine 4 and Houdini.
The level is generated automatically depending on length and width and another 6 parameters
each of these 6 parameters automatically arranges objects in the scene.
Tutorial on Gumraod: https://gum.co/LVLDesign1
Tutorial on ArtStation: https://artstn.co/m/j7zM
Part 1 Procedural Generation of Level
Part 2 Exploring The Procedural Level